Wasteland
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The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players adv
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- Developer
- Interplay Productions
- Publisher
- Electronic Arts
- Release · Commodore C64/128/MAX
- Worldwide — Jan 02, 1988
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