SNK vs. Capcom: SVC Chaos

Scratch catalog

Screenshots & trailers

12 media

Trailers autoplay muted — use controls to unmute.

1 / 12

Primary storefront actions

Planning your sessions

Time to beat

Timing estimate not available yet.

Source: IGDB

About this game

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprit

System requirements

PC storefront requirement matrices are shown for the Steam / PC tab. Switch platform above for console release context.

Rarest achievements

Achievements unavailable for this source
This catalog entry does not have a Steam app mapping yet.

PortPort

SNK vs. Capcom: SVC Chaos

Source: IGDB · IGDB 309177

Metadata only — No public catalogue page yet

Game Snapshot

SNK vs. Capcom: SVC Chaos cover art

Platforms

Community rating

3.5 / 5

21 ratings

Critics rating

3.4 / 5

1 reviews

Genres

Themes

Player perspective

Age ratingRating unavailable

Languages

Language support isn’t summarized on this overview yet.

Developer
SNK Playmore
Publisher
Ignition Entertainment · SNK Playmore · Mega Enterprise
Release · Xbox
  • WorldwideMar 18, 2005
  • WorldwideMay 13, 2005
  • WorldwideOct 07, 2004
  • WorldwideSep 28, 2004

Support & links

Community discussion

Sign in to join the conversation when comments launch.

Screenshot lightbox available