Sinistar

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Source: IGDB

About this game

The player pilots a lone spacecraft, and must create "Sinibombs" by shooting at drifting planetoids and catching the crystals that are thereby released. Sinibombs are needed to defeat the game boss, Sinistar, an animated spacecraft with a demonic skull face. Sinistar does not exist at the start of the game, and is continuously under construction by enemy worker ships. Though time is crucial, attempting to mine too quickly will destroy a planetoid without releasing any crystal

System requirements

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Source: IGDB · IGDB 7070

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Source: IGDB · IGDB 4007

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Source: IGDB · IGDB 71407

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Source: IGDB · IGDB 209512

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Midway's Greatest Arcade Hits: Volume 1

Source: IGDB · IGDB 47679

Metadata only — No public catalogue page yet

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Midway's Greatest Arcade Hits: Volume 1

Source: IGDB · IGDB 286966

Metadata only — No public catalogue page yet

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Williams Arcade Classics

Source: IGDB · IGDB 71782

Metadata only — No public catalogue page yet

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Williams Arcade's Greatest Hits

Source: IGDB · IGDB 20713

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Williams Arcade's Greatest Hits

Source: IGDB · IGDB 287084

Metadata only — No public catalogue page yet

PortPort

Sinistar

Source: IGDB · IGDB 374581

Metadata only — No public catalogue page yet

Game Snapshot

Sinistar cover art

Platforms

Community rating

3.4 / 5

10 ratings

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Player perspective

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Developer
Williams Electronics
Publisher
Williams Electronics · AtariAge
Release · Atari 5200
  • WorldwideJun 15, 2010

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