Kururin Paradise

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About this game

Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions

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Kururin Paradise cover art

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Developer
Eighting
Publisher
Nintendo · iQue
Release · Game Boy Advance
  • WorldwideDec 06, 2002
  • WorldwideTBD

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