Kill.Switch

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Source: IGDB

About this game

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The

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Kill.Switch

Source: IGDB · IGDB 248588

Metadata only — No public catalogue page yet

Game Snapshot

Kill.Switch cover art

Platforms

Community rating

3.6 / 5

23 ratings

Critics rating

3.8 / 5

4 reviews

Genres

Player perspective

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Developer
Namco
Publisher
Namco · Hip Interactive
Release · PC (Microsoft Windows)
  • WorldwideMar 03, 2004
  • WorldwideMar 31, 2004

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