Great Swordsman
Scratch catalog
Screenshots & trailers
Trailers autoplay muted — use controls to unmute.
Primary storefront actions
About this game
In Great Swordsman, one or two players can play while taking turns. Players control with two-way joystick and three buttons with different hit levels. Each for creating different level attacks. Like in Data East's Karate Champ, buttons must be held. If they are released, the players' characters will revert to their standing animation. Moves can be defended against by intercepting the players' opponents' weapons with the players'. The object of the game is to land a hit on th
System requirements
PC storefront requirement matrices are shown for the Steam / PC tab. Switch platform above for console release context.
Rarest achievements
Achievements unavailable for this source
This catalog entry does not have a Steam app mapping yet.
Game Snapshot

Platforms
Community rating
Critics rating
Themes
Game modes
Player perspective
Keywords
Languages
Language support isn’t summarized on this overview yet.
- Developer
- Allumer, Ltd.
- Publisher
- Taito Corporation
- Release · Arcade
- Worldwide — Sep 01, 1984
Community discussion
Sign in to join the conversation when comments launch.