Cosmic Chasm
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About this game
With the beginning of a new game, a map screen is shown with the player's position, as they control a ship set in a series of interconnected caverns. They must first plan out the best route in order to get to the central area in each Mission. After several seconds, the map screen changes to a cavern that the player is currently in, which each cavern has a core in the center that is constantly growing, as well as having several Planet Protector enemies. It is usually in the p
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- Developer
- GCE
- Publisher
- Bandai · Milton Bradley · GCE
- Release · Vectrex
- Worldwide — 1982
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